

Texture Filtering goes all the way from Trilinear up to Anisotropic x16. Not a huge amount of tweakables, but most of them are pretty damn good. That’s all of the options barring two Audio options (Volume: Environment and Radio Voice Effects). Next up, Audio/Video, because “Controls” is something I’m going to want to talk about in depth. What is worth noting are that this is where the camera sensitivity stuff is, plus the options to reset the camera’s vertical orientation when doing stuff, etc. Yeah, that’s quite a lot, and most of them are going to make fuck all sense until you’ve played the game for awhile. Here are three screens of all the options: We will not be looking at them in that order. These are divided into three menus: Gameplay, Controls, and Audio/Video. That’s new.Īlright then, let’s have a look at the options.
